> For the complete documentation index, see [llms.txt](https://spredict.gitbook.io/whitepaper-v1/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://spredict.gitbook.io/whitepaper-v1/introduction/what-makes-us-different/pvp-player-vs-player.md).

# PvP - Player vs Player

There are no odds calculated through an algorithm at Spredict! Instead, predictions are built around head-to-head selections, bonuses (in future games), and accumulated points over a prediction period.

The PvP prediction setup can be on a single event (Free-To-Earn), through a championship, either for an entire season (Spredict League) or a dedicated series of events (Euro 2024, NBA Playoffs, etc.), and even sponsored or customized (specific setups for project partners).

<figure><img src="https://2938741246-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT4y5EBrM8UJw87BoTBap%2Fuploads%2F0wL2hYaBKnHUbkZr9R3A%2Fimage.png?alt=media&amp;token=64db9ba3-84b8-4868-b50f-aa1253c0480d" alt=""><figcaption><p>Player vs Player single events and championships are at the heart of Spredict</p></figcaption></figure>
