> For the complete documentation index, see [llms.txt](https://spredict.gitbook.io/whitepaper-v1/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://spredict.gitbook.io/whitepaper-v1/market-and-competition.md).

# Market & Competition

The sports and eSports market is significant. The most popular sports in terms of fan base is soccer with more than five billion fans around the world, followed by Formula 1 with one billion fans. Taken together with all the other sports and eSports that exist, the potential market reach is exponential.&#x20;

The main goal of Spredict is to secure a portion of this sizable fan base by delivering an intuitive platform that engages fans in entirely new and different ways with innovative prediction methods and newly developed games and game modes.

<figure><img src="/files/LKvfNEew1LYVKI5dTKZT" alt=""><figcaption><p>Market analysis from November 2024</p></figcaption></figure>
